Building the ultimate card game platform with a thriving creator economy - all around art and artists.

Experienced, wise and unabashed, we are a small team creating card games with a mighty appetite to showcase diverse art through a fresh, fluid, and fun solitaire. Come join us!

*Strictly NO agencies.

  • Ian Masters: Founder & CEO

    (he/him)

    After 20 years of making games like FIFA and Sonic, Ian became totally obsessed with FLICKING solitaire! He also 💖 vermouth and capoeira. In his spare time he co-founded Out Making Games - an org for UK LGBTQ+ games professionals. 🌈

  • Alan Thomson: Lead Developer

    (he/him)

    Alan has been into gaming for as long as he can remember, but also likes to relax with some woodworking 🌲 when he can. He’s a huge cat fan 🐱, and also a small and medium cat fan too. 😸

  • Katie Thompsett: Head of Comms/PR

    (she/her)

    Katie is our wild word-loving gamer who adores all things dark and creepy. 🧟‍♀️

    With 20+ years of Comms/PR experience, she founded Howl Games PR working with indie devs and is a proud Women In Games Ambassador. 🎮

  • Andrew Eades: CTO

    (he/him)

    Andrew has been actively coding for over 40 years.

    With a passion for games and a degree in Computer Science from the University of Bristol.

    Andrew started his career developing Omar Sharif's Bridge and other parlour games for Amiga, Atari ST and Mac back in 1991.

  • Santiago Taberna: Content Artist

    (he/him)

    Santiago is an artist, 🎨 graphic designer and illustrator living in Glasgow. 🏴󠁧󠁢󠁳󠁣󠁴󠁿

    Absorbed in the art world, Santiago also has a boundless love for music, and putting stuff on the internet. 🎼

    A relaxing day involves all things creative from illustrating to writing songs and teaching budding artists how to draw. ✍️

  • Sam Hunt

    I’m a gameplay programmer and designer with a passion for creating games that are snappy and responsive. I love the challenge of making gameplay feel fluid and engaging for players.

    In my free time, you’ll often find me attempting to beat games without taking any damage, or enjoying a pint at the pub - perhaps a little more often than I should! 🍺

  • Geoffrey Bean: Brand & Creatives

    (he/him)

    A vastly experienced creative director and creator of major UK ad campaigns - today, he is mainly occupied with trying to control two Cockapoo dogs 🐶, keeping a few things alive in the garden 🐛 and playing croquet.

    Geoffrey invented Air Miles.

Join Us!

Game Programmer
HIRED!

QA & Player Experience

COMING SOON

Content Artist
HIRED!